Faculty + Staff

Stephen

Mallory

Director of Game Design
Assistant Professor

Design
Architecture and Design

Professional Background

Stephen Mallory is an Assistant Professor of Game Design at Lawrence Technological University in Southfield, Michigan. His research operates at the nexus of game studies, critical media (cultural) studies, and critical design and making, looking at digital games through the lens of digimodernism, investigating the use of AI in cultural production, and the impact of digimodernist texts on digital fascism. A former game designer who has contributed as a level and game designer, his work can be experienced in over a dozen games, including Bloodrayne 2 (2004), Aeon Flux (2005), Ghostbusters: The Video Game (2009), and Section 8 (2009). His research has been published in Visual Arts Education and The Well Played Journal, and his work is set to appear in an upcoming collection titled Education and Roleplaying Games: Theory and Pedagogy, as well as in The Journal of Popular Culture. He has joined the advisory board for the upcoming book series by DeGuyter titled “Pop Culture in Context” where he continues to explore digimodernism in media and cultural production. 

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