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Faculty + Staff

José
Gonzázlez-Belmonte
Assistant Professor of Practice

Gonzalez-Belmonte is a former software developer for Elm Park Labs, experienced in developing augmented and VR applications using Unity. He is an alumnus of Lawrence Tech’s Computer Science and Game Development program with a master’s degree in Computer Science and Intelligent Systems. He is currently pursuing a Doctorate in Engineering at University of Michigan-Dearborn.

Gonzalez-Belmonte has previously exhibited his work at Eastern Michigan University and collaborated as a programmer for the games “When the Clock Strikes Midnight”, “Murder the Reaper”, and “Aerial_Knight’s Never Yield”.

Gonzalez-Belmonte is the program coordinator for the Game Software Development concentration of Computer Science.

» Document Viewer

Use Your Cell Phone as a Document Camera in Zoom

  • What you will need to have and do
  • Download the mobile Zoom app (either App Store or Google Play)
  • Have your phone plugged in
  • Set up video stand phone holder

From Computer

Log in and start your Zoom session with participants

From Phone

  • Start the Zoom session on your phone app (suggest setting your phone to “Do not disturb” since your phone screen will be seen in Zoom)
  • Type in the Meeting ID and Join
  • Do not use phone audio option to avoid feedback
  • Select “share content” and “screen” to share your cell phone’s screen in your Zoom session
  • Select “start broadcast” from Zoom app. The home screen of your cell phone is now being shared with your participants.

To use your cell phone as a makeshift document camera

  • Open (swipe to switch apps) and select the camera app on your phone
  • Start in photo mode and aim the camera at whatever materials you would like to share
  • This is where you will have to position what you want to share to get the best view – but you will see ‘how you are doing’ in the main Zoom session.