griffinweathers@outlook.com griffintalksmtg@gmail.com LinkedIn Website
Griffin Weathers is a senior at Lawrence Technological University, majoring in Game Design. He primarily focuses on 2D Art/Pixel Art and Concept Art, but has dabbled in almost every aspect that brings a game to life, including animation and coding. Griffin's goal is to graduate in January 2024 and receive his bachelor's degree. He joined game design to provide others with an escape from the world through engaging stories and gameplay mechanics, similar to the experiences he enjoyed in his youth. If Griffin could make an audience happy with a game he creates in the future, he would consider his career a success. His final project was created in GameMaker Studio 2 and was entirely developed by Griffin. While GameMaker has been a positive experience, he looks forward to gaining experience with Unreal Engine in the near future.
Fetch!
MajorGame Design [BFA]
DescriptionFetch! is a pixel platformer that revolves around being fast-paced and one-hit-death. The player uses sword-based mechanics and combat to fight back and get past each challenge within the game. The player is a dog that plays fetch with its owner when suddenly the owner throws the bone too far and gets it lost in the dark forest past the owner's backyard. Even with the unknown lying from deep within, the dog is still determined to get its bone back for the owner and will do anything to get it done! With the dog entering he forest in a sprint and picking up a sword he found at the forest's entrance, they must get through the deadly challenges that lie ahead. Are you up for the challenge?