facebook
Schneider-Profile

Jacob Schneider

schneiderj615@gmail.com jschneide@ltu.edu LinkedIn

Jacob Schneider is a Game Designer that is focused on making games that are easy to learn but hard to master. He has developed games in the past with classmates inspired on some of these ideals with a group known as Various Humans (Dark Red and Chowdown). Though he is mostly focused on the Art Side of the Game Industry, he is always willing to help whenever his team needs it. He had worked as a Student Assistant for the LTU Esports team, specifically for Smash.

Natarium_title
TITLE

Natarium

Major

Game Design [BFA]

Description

In the year 2092, the planet of Moleria, a composition similar to Earth has been completely mechanized by a former business man in order to make himself rich. Due to his hubris, the planet's air became inhabitable and most of the human and animal population perished due to the lack of oxygen. However, the business man had a failsafe, a robot named Eco who was created as the planets last hope. However, the new head of the planet was aware of this and created an army of robots bent on Eco's dismantlement. Now its up to Eco to save the remaining survivors of the planet and bring life back to the mechanized planet.

Natarium: A World Renewed combines the ability-based platforming of games like Kirby and a threat of earth mechanization. Eco is a robot created by humans as a last resort to save nature and the ecosystem from a mechanical uprising

Natarium_0005_Screenshot1
Natarium_0004_Screenshot2
Natarium_0003_Screenshot3
Natarium_0002_Screenshot4
Natarium_0001_Screenshot5
Natarium_0000_Character

GAME DESIGN PROJECTS