The campus will remain closed until 12 noon Thursday, 02/13/25. Students should log into Canvas for specific class information from their instructors. Please contact event organizers for information on specific activities. Normal operations will resume at 12pm on Thursday.
Home » Academics Calendar » Melissa Kagen
Join Lawrence Technological University's College of Architecture and Design on Tuesday, March 26th for a forward-thinking Design x Technology Lecture as we present Assistant Teaching Professor of Interactive Media & Game Development, Worcester Polytechnic Institute, Melissa Kagen.
Wandering in games can be a theme, a formal mode, an aesthetic metaphor, or a player action. It can mean walking, escaping, traversing, meandering, or returning. In this talk, I'll introduce the concept of “wandering games” and explain the uses of wandering in a variety of game worlds. Using examples from several recent digital games, I'll discuss how ideologies of work, gender, colonialism, and death inflect the ways we wander through digital spaces.
Participants will be given examples of the ways they can use wandering in games to create different meanings and experiences for players. This will make them more creative and more thoughtful designers.
This lecture is free and open to the public. As part of CoAD's Design x Technology Lecture Series, guests may watch online or on campus. Register for the location/viewing details. Your on-campus registration includes a pizza lunch
About:
Dr. Kagen is an Assistant Teaching Professor in the Interactive Media & Game Development Program and a games studies and academic writer. After receiving her Ph.D. in Literature from Stanford University in 2016, she was a Lecturer in Digital Media & Gaming and Bangor University, a visiting scholar at the MIT Game Lab (in association with the Board Games & Colonialism project), and an Assistant Professor of Communication (with a focus on Gaming & Streaming) at Curry College.
Dr. Kagen’s work has been published in Game Studies, Convergence, Gamevironments, Journal of Gaming & Virtual Worlds, The Year’s Work in Nerds, Wonks, and Neocons, Opera Quarterly, and German Quarterly and other popular outlets like The Guardian and Sidequest. She also serves as an Associate Editor of the Journal of Gaming & Virtual Worlds.
Use Your Cell Phone as a Document Camera in Zoom
From Computer
Log in and start your Zoom session with participants
From Phone
To use your cell phone as a makeshift document camera