Home » Marburger STEM Center » High School Summer Programs
Connect with a dedicated community of innovators in engineering, technology, design, and science, all united by a passion for discovery and innovation.
With expert instructors by your side, you will delve into groundbreaking advancements and tackle hands-on challenges that will inspire your next big idea. Our state-of-the-art labs and studios are where your potential comes to life — equipped with the tools and technology to turn curiosity into innovation. This is not just a summer program; it is a chance to explore, innovate, and shape the future.
For rising Sophomores (10th), Juniors (11th), and Seniors (12th) between ages 14 – 18.
Participants must meet both grade and age requirements – both are verified before sessions begin.
Commuter students travel to and from LTU each day of their registered program. Sessions run from 9 a.m. to 4 p.m. Daily check-in and check-out is required. Lunch is provided each day in our LTU dining hall.
Residential students live in our LTU housing during the duration of their registered program, eat their meals in our LTU dining hall, and participate in fun activities each evening.
Save $100 by attending two, and $200 by attending three programs.
If a program is listed below but is not listed on the registration form, it means that program is currently sold out.
There are no waitlists. Please check back often. The registration form will reflect any added or opened seats in real time.
Max number of students: 20
Explore the intersection of engineering and medicine in this hands-on summer program. Students will learn how medical devices are designed and used to improve patient care, working with the same tools found in hospitals and research labs.
Throughout the week, participants will practice the full design and prototyping process, including CAD modeling, 3D scanning, and 3D printing to create personalized projects.
Students will also explore real biomedical applications such as wearable biosensors, programmable medical devices, and motion capture systems used in rehabilitation. Activities include soldering and coding sensors, analyzing human movement, modeling orthopedic repairs, and experimenting with biomaterials like hydrogels and bioprinted scaffolds. Additionally, students will investigate cardiovascular devices by measuring and comparing fluid properties.
By the end of the program, students will have completed multiple engineering builds, gained foundational skills across key biomedical fields, and discovered career pathways in this growing, impactful discipline. No prior experience required.
Max number of students: 12
Code-to-Print is a hands-on, week-long summer program where students learn to design and create 3D objects using code. Instead of traditional drag-and-drop modeling, participants will use OpenSCAD—an open-source, logic-based 3D design software—to write code that generates precise, customizable shapes and models. Students will begin with core concepts like combining geometric forms and Boolean operations, then progress to more advanced techniques such as adding text, incorporating images, and creating parametric Lego-style parts.
Working in teams, participants will plan, code, print, and assemble a multi-part 3D project, gaining experience in digital fabrication, problem-solving, and iterative design. Each day includes guided instruction, coding challenges, hands-on 3D printing practice, and collaborative presentations to share progress and reflect on challenges.
By the end of the program, students will have practical skills in computational thinking and 3D modeling, as well as a completed project that showcases their creativity and technical growth. No prior experience required.
Max number of students: 20
This week-long summer program introduces students to the exciting intersection of computer networking, cybersecurity, and artificial intelligence. Participants will learn how modern computer networks are structured, secured, and maintained, gaining hands-on experience with real monitoring and diagnostic tools used to detect and prevent security issues. Students will also explore foundational AI concepts and experiment with simple AI programming activities connected to fields such as automotive systems and audio engineering.
Throughout the week, students will visit local industry partners, tour LTU facilities, and work in groups to develop a project that integrates networking, cybersecurity, and AI skills. Using Raspberry Pi microcontrollers (which students will keep), teams will design and present a final demonstration showcasing what they learned.
By the end of the program, students will understand the core components of computer networks, practice security troubleshooting, gain exposure to AI programming, and build teamwork and problem-solving skills relevant to fast-growing technology careers.
Max number of students: 20
Step into the future of civil engineering in this hands-on summer program where students explore how sensors, data, and digital modeling are used to design safe and sustainable cities. Each day focuses on a different area of civil engineering—structures, transportation, geotechnics, construction, and water resources—through real experiments, field measurements, and computer simulations. Participants will use modern engineering tools such as radar guns, laser scanners, soil testing equipment, and miniature sensors to investigate how roads, bridges, foundations, and waterways respond to real-world forces.
Students will also learn how engineers turn data into action by visualizing and predicting infrastructure performance. The week concludes with the Digital Twin Challenge, where teams use sensor data and simulation software to model the impact on a structure and propose design improvements.
By the end of the program, students will build technical skills, strengthen teamwork and engineering problem-solving abilities, and gain insight into careers that shape the smart cities of tomorrow.
Max number of students: 12
Esports: Not Just a Game is a summer camp designed for students who love gaming and want to explore how their passion connects to real STEM career paths. Instead of focusing on just one title, this camp introduces players to the broader collegiate esports ecosystem through a variety of popular games, including Rocket League, League of Legends, Valorant, Super Smash Bros Ultimate, and Marvel Rivals/Overwatch 2.
Throughout the week, students experience esports from multiple angles—team strategy, game genres, broadcasting, player performance, motion capture, drone operation, and video game design. Hands-on sessions include scrimmages, shout casting workshops, drone flying with LTU’s STEM faculty, motion analysis with biomedical engineering tools, and a Smash tournament.
Students will also learn how collegiate esports programs are structured, what scholarship pathways look like, and how careers in broadcasting, engineering, AI, game development, and health sciences support competitive gaming.
Max number of students: 20
Exploring Astronomy and the Cosmos is a hands-on summer program designed to show high school students that physics is exciting, approachable, and connected to everyday life. Throughout the week, students will explore key physics and astronomy concepts by following the timeline of space discovery—from early observations of the night sky to modern space exploration and rocket design. Activities include observing sunspots through telescopes, investigating light and star composition, experimenting with magnets and superconductors, modeling planetary motion, and designing and launching student-built rockets.
Each day features interactive demonstrations, guided experiments, and collaborative problem-solving. Students will build models that explain astronomical phenomena such as moon phases and planetary motion, and conclude the week with a rocket launch that applies lessons in motion and propulsion.
Participants will also learn about physics career pathways and ongoing research opportunities at LTU. This program is ideal for students curious about astronomy, space exploration, and how the universe works.
Max number of students: 12
Discover how outdoor spaces are shaped in this five-day immersive landscape design studio for high school students. Participants will explore design, art, placemaking, and sustainability while working alongside professional landscape architects. You’ll learn how public spaces such as parks, plazas, campuses, and trails are imagined and developed to support community needs. No prior experience is required—just curiosity and creativity.
Throughout the week, students will gain inspiration through a guided walking tour of the LTU campus and field trips to notable sites in Southfield and Detroit. In teams, participants will apply core landscape design concepts to create their own unique public space project, developing ideas through sketches, models, and collaborative discussion.
Students will leave with new design skills, exposure to career opportunities in landscape architecture, a themed program t-shirt, and a custom certificate. This program is a great introduction for anyone interested in the built environment, sustainability, and creative problem-solving.
Max number of students: 20
Robotics 1 is a hands-on introductory summer program designed for students who are curious about robotics but aren’t sure where to begin. Throughout the week, participants will learn the fundamentals of building and programming robots using Arduino microcontrollers, sensors, motors, and basic electronic components. Students will assemble circuits, explore how sensors allow robots to interact with their environment, and write simple programs that bring their creations to life.
Teamwork, problem-solving, and creativity are at the core of this camp. Students will work together on guided projects and challenges, gaining confidence as they see their robots move, react, and respond to real-world inputs. Along the way, they’ll discover how robotics connects to engineering, automation, and emerging technologies in modern society.
This camp serves as the foundation for Robotics 2: Advanced, where students will build on these skills to design, program, and control more sophisticated robotic systems. No prior experience required.
Max number of students: 20
In this fast-paced entrepreneurship camp, students turn real problems into pitch-ready startup ideas. Working in teams, participants identify a meaningful problem, design a solution, define customers, test pricing, and map out marketing and launch strategies. Each day includes hands-on labs where teams make real decisions using limited time and budget, just like real founders do.
Students use a Sprint Simulator to plan tasks, manage resources, and track progress, and play Our City Builders, a strategy game that reinforces startup decision-making. The week also features guest workshops, mentorship from Detroit entrepreneurs, and a field trip to a successful local business to see operations firsthand.
The experience culminates in a pitch competition, where teams present their business model, financial plan, and go-to-market strategy to judges.
Students leave with stronger problem-solving, collaboration, communication, and business design skills—plus the confidence to keep building their ideas beyond camp.
Max number of students: 20
The Global Trade Mission is an intensive, week-long summer program where high school students step into executive leadership roles to solve a major global challenge. Working in teams, participants act as VPs of Marketing, Product Development, Supply Chain, and more as they design a viable international business strategy. Guided by industry mentors and LTU faculty, students explore cutting-edge fields such as artificial intelligence, sustainable semiconductor innovation, drone and autonomous systems, and emerging space technologies.
Each day features interactive workshops, team problem-solving sessions, and live conversations with entrepreneurs from around the world. Students also participate in a field trip to the Centropolis Innovation Center to see innovation in action.
The week concludes with a Shark Tank–style pitch event, where teams present their business proposals to a panel of industry judges. Participants leave with enhanced communication, collaboration, and critical-thinking skills—and a strengthened foundation for future careers in business, engineering, and global innovation.
Max number of students: 20
How do designers imagine a building or room before it exists? In this hands-on studio, students learn how architects and interior designers communicate ideas through drawing, model-making, and digital visualization. Throughout the week, participants will explore how space, light, and material choices shape the way we experience the built environment.
Students will work on a small-scale design project, sketching initial ideas, testing concepts through quick physical models, and refining their design using basic digital tools. Along the way, they’ll practice creative problem-solving, learn how to think visually and spatially, and build the confidence to express design ideas clearly.
By the end of the program, each student will have completed both physical and digital models of their project and gained insight into how designers turn imagination into reality. This camp is perfect for anyone curious about architecture, interior design, or how the spaces around us are thoughtfully designed.
Max number of students: 20
The Automotive Engineering Summer Program introduces students to the fundamentals of vehicle design, manufacturing, and testing through a blend of lectures, hands-on engineering, and real-world industry exposure. Throughout the week, students work in teams to design, build, and test a 1/12-scale electric vehicle, applying what they learn about powertrains, suspension systems, chassis design, aerodynamics, and Computer-Aided Design (CAD). Each team divides into subsystem groups—Chassis, Suspension, and Powertrain—allowing students to explore detailed engineering roles while collaborating toward one final working vehicle.
Participants will tour LTU’s mechanical engineering labs, including the Fabrication and Prototyping Labs, where they will learn how to safely use tools, metalworking equipment, and 3D printers to create custom vehicle components. The program also includes visits to LTU’s Blue Devil Motorsports student competition teams and a field trip to a major automotive facility, such as the Ford Rouge Factory, to see professional vehicle manufacturing up close.
By the end of the program, students will understand how vehicle systems work together, gain hands-on fabrication and CAD experience, and complete a functioning scale vehicle. This program is ideal for students curious about automotive engineering, design, or manufacturing—no prior experience required. It builds confidence, teamwork, technical skills, and inspiration for future STEM pathways.
Max number of students: 20
What if you could take a real product and turn it into a brand—in just five days? In Brand Lab, you and your team become the creative strategists behind a product reveal on Day 1. Together, you’ll figure out who your customer is, what makes the product desirable, how to price it, and how to tell a story that makes people care.
This camp blends creativity and strategy: you’ll design packaging, choose colors and materials, write messaging, shoot product content, and map out social media and retail plans. You’ll experiment with pricing psychology, use AI tools ethically to speed up research and copywriting, and play Our City Builders to see how decisions affect performance in real time.
Each day includes hands-on labs and a Market Lab Simulator where you manage time, budget, and trade-offs—just like real brand teams.
The week ends with a pitch competition, where teams present their full brand launch strategy, visual identity, and go-to-market plan.
Max number of students: 8
This advanced program teaches students how self-driving cars see and make decisions using AI and computer vision. Participants will use Python to process images, run deep-learning models, and control autonomous vehicles through ROS 2 for real-time road following. This camp is intended for students with at least two years of programming experience who are ready to work at a college-level pace. A driver’s license is recommended but not required.
Students should email Dr. CJ Chung (cchung@ltu.edu) to confirm eligibility before registering.
Max number of students: 12
Esports: Not Just a Game is a summer camp designed for students who love gaming and want to explore how their passion connects to real STEM career paths. Instead of focusing on just one title, this camp introduces players to the broader collegiate esports ecosystem through a variety of popular games, including Rocket League, League of Legends, Valorant, Super Smash Bros Ultimate, and Marvel Rivals/Overwatch 2.
Throughout the week, students experience esports from multiple angles—team strategy, game genres, broadcasting, player performance, motion capture, drone operation, and video game design. Hands-on sessions include scrimmages, shout casting workshops, drone flying with LTU’s STEM faculty, motion analysis with biomedical engineering tools, and a Smash tournament.
Students will also learn how collegiate esports programs are structured, what scholarship pathways look like, and how careers in broadcasting, engineering, AI, game development, and health sciences support competitive gaming.
Max number of students: 20
RoboDog Adventures is a hands-on robotics and programming camp where students learn Python while controlling their own programmable robotic dog. Throughout the week, participants progress from basic coding concepts—such as variables, loops, and conditionals—to more advanced skills including functions, error handling, and integrating a Software Development Kit (SDK) to create complex robot behaviors.
Students will build mini-projects like calculators, games, and custom navigation programs, applying coding logic to make RoboDog move, react, and interact. As skills grow, students experiment with sensors, motion patterns, and creative robot challenges. Collaboration is emphasized through group presentations, shared problem-solving, and daily robot exploration time.
The camp concludes with the RoboDog Race, where each student programs their robot to walk in the shape of the first letter of their name. By the end of the week, participants gain confidence in Python programming, robotics control, computational thinking, and teamwork—building a strong foundation for future STEM learning.
Max number of students: 20
Robotics II is the next step for students who have completed Robotics I and are ready to expand their skills in building and controlling more sophisticated robotic systems. In this hands-on, project-focused program, students work in LTU’s Rockwell Automation Lab to assemble robot platforms from the ground up. They will wire and solder electronic components, integrate sensors, and use motor drivers such as the L298 to program precise motion control.
The week emphasizes real engineering workflows—testing, troubleshooting, and refining designs through collaborative teamwork. Students will also take on a drone programming challenge to explore how robotics applies to air-based systems and autonomous movement.
The program concludes with a friendly robotics competition and project showcase, where teams demonstrate what their robots can do.
By the end of the week, students will have strengthened their technical confidence, gained deeper understanding of robotics systems, and built teamwork and problem-solving skills essential for future STEM learning.
Max number of students: 20
Welcome to Concrete Camp, where students discover the science, engineering, and innovation behind the world’s most widely used construction material. Throughout this hands-on, five-day program, participants explore how concrete is made, tested, reinforced, and used to build the structures we rely on every day. Students learn the chemistry of hydration, design their own custom concrete mixes, and perform industry-standard laboratory tests such as slump and air content measurements.
As the week progresses, students cast and cure concrete samples, experiment with admixtures, compare reinforced and non-reinforced beams, and investigate sustainable and high-performance concrete technologies—including lunar and alternative-cement mixes. Field visits to a cement or ready-mix plant and an active construction site connect classroom learning to real industry practice.
By the end of the program, students understand how concrete contributes to infrastructure and sustainability, gain lab and engineering skills, and explore career pathways in civil engineering, construction, and materials science.
Max number of students: 20
Why do certain objects, images, or spaces feel meaningful or memorable? This studio explores the visual language designers use to communicate emotion, intention, and connection. Students will examine how form, pattern, color, and composition shape how we understand and experience the world around us.
Through hands-on exercises, participants will practice abstraction, learning to look closely and identify the underlying structures found in nature and the built environment. Students will experiment with transforming observations into compelling visual studies, exploring how design choices express ideas, moods, and stories.
As the week progresses, students will build their ability to translate conceptual or emotional ideas into clear, intentional design decisions. They will develop both technical skills and perceptual sensitivity—learning not just how to make, but how to see.
By the end of the program, students will complete a series of visual projects and leave with a strong foundation in visual literacy—useful in architecture, graphic design, product design, and any creative field.
Max number of students: 20
What if creativity wasn’t just inspiration, but a system you could practice? This program explores play as a formal method of creative problem-solving across design fields such as architecture, product design, and visual communication. Students will experiment with how rules, collaboration, and elements of chance can spark unexpected and innovative ideas.
Through fast-paced, hands-on challenges, participants will generate ideas rapidly, remix existing concepts, and break away from conventional patterns of thinking. Working in teams, students will create low-fidelity prototypes—simple, tangible models that can be tested and refined in real time. This approach encourages exploration, feedback, and iteration, helping students learn that creativity grows through process, not perfection.
By the end of the week, students will have produced multiple prototypes and developed confidence in sharing and developing ideas collaboratively. This program builds flexible, experimental thinking and a strong foundation in iterative design—skills essential to any creative or STEM pathway.
Max number of students: 20
The Global Trade Mission is an intensive, week-long summer program where high school students step into executive leadership roles to solve a major global challenge. Working in teams, participants act as VPs of Marketing, Product Development, Supply Chain, and more as they design a viable international business strategy. Guided by industry mentors and LTU faculty, students explore cutting-edge fields such as artificial intelligence, sustainable semiconductor innovation, drone and autonomous systems, and emerging space technologies.
Each day features interactive workshops, team problem-solving sessions, and live conversations with entrepreneurs from around the world. Students also participate in a field trip to the Centropolis Innovation Center to see innovation in action.
The week concludes with a Shark Tank–style pitch event, where teams present their business proposals to a panel of industry judges. Participants leave with enhanced communication, collaboration, and critical-thinking skills—and a strengthened foundation for future careers in business, engineering, and global innovation.
Max number of students: 20
Ever wonder why some neighborhoods feel alive and welcoming while others don’t quite work? In this immersive design and development camp, you’ll step into the role of a real estate developer and architect to plan a new site from the ground up. Working in teams, you’ll decide what the community needs—housing, retail, green space—and balance creative vision with practical realities like zoning rules, construction budgets, sustainability goals, and long-term impact.
This camp blends design thinking with real-world economics. You’ll sketch massing concepts, explore street and public space design, estimate project costs, and test how your decisions shape community outcomes using the Our City Builders simulation game.
By the end of the week, your team will present a professional proposal—complete with diagrams, a basic project budget, and a narrative explaining how your project benefits the community—to a review panel.
Perfect for students curious about architecture, urban planning, sustainability, real estate, or how cities actually get built.
Max number of students: 20
This hands-on camp introduces students to the core concepts of electrical and computer engineering through practical, project-based learning. Throughout the week, participants will explore how computers work at both the hardware and software levels while building and testing real electronic circuits. Students will learn the basics of programming in the C language, work with an Arduino microcontroller board, read datasheets and schematics, and use essential tools like a digital multimeter.
As skills grow, students will apply what they’ve learned to design, program, and assemble a small interactive electronic game project. By soldering components, wiring circuits, and debugging their code, they will experience how electrical and computer engineers bring ideas to life.
By the end of the program, students will understand how hardware and software interact, recognize common electronic components and their functions, and gain confidence in programming, circuit building, and problem-solving—valuable foundations for future STEM coursework and careers.
Max number of students: 20
Ever wanted to turn an app idea into something real? In this hands-on studio, students learn how mobile apps are designed—from the first sketch to an interactive prototype. You’ll explore the fundamentals of user experience (UX) and user interface (UI) design, learning how layout, color, typography, and interaction shape the way people use apps every day.
Through brainstorming and design challenges, students will identify a problem they care about and create a unique app concept to address it. You’ll sketch wireframes, build digital mockups, and use beginner-friendly design software to create a clickable prototype that others can test and react to. Collaboration and feedback are key to the process, helping students strengthen both creativity and problem-solving skills.
By the end of the week, each student will have a portfolio-ready prototype that demonstrates clear design thinking and visual design skills—perfect for students curious about digital design, technology, media, and innovation.
Max number of students: 20
STEM StoryLab introduces students to digital storytelling as a creative way to explain scientific and mathematical ideas. Throughout the week, participants learn how to turn complex concepts into clear, engaging content through short films, podcasts, and digital art. Students will explore how storytelling helps make STEM topics more approachable and how creative visuals, narration, and sound can bring abstract ideas to life.
The camp blends hands-on media production with science communication. Students will script and storyboard their ideas, record audio, film demonstrations or visuals, create supporting graphics, and learn editing techniques using accessible digital tools. Working in teams, they will develop original projects such as mini documentaries, animated explainers, science podcasts, or fractal-inspired digital art pieces.
The week concludes with a student showcase for peers and families. No prior experience is required—just curiosity and an interest in both STEM and creativity. Participants leave with media skills, communication confidence, and a finished project they can proudly share.
Max number of students: 20
Design isn’t only about solving what exists today—it can also help us question what could exist tomorrow. In this studio, students explore speculative design, a creative practice that uses imagination, storytelling, and designed artifacts to examine possible futures. Instead of predicting the future, students will use design to raise questions, spark dialogue, and think critically about emerging technologies, environmental change, and evolving social systems.
Working with themes such as artificial intelligence, climate resilience, or future communities, participants will learn methods for divergent thinking, scenario-building, and conceptual prototyping. They will create fictional artifacts, services, or visual narratives that express what a future world might look and feel like—and what trade-offs it might involve.
By the end of the week, each student will complete a visual or physical prototype that communicates an imagined future and the ideas behind it. This program strengthens creative thinking, critical reflection, and storytelling skills valuable across all creative fields.
Max number of students: 20
How can movement become both exercise and innovation? This hands-on design studio explores how products—from bikes to scooters to entirely new rideable concepts—shape the way people move through cities. Students will investigate how transportation, play, and wellness intersect, imagining a future where moving around the city is joyful, active, and human-centered rather than passive or routine.
Through sketching, brainstorming, and rapid prototyping, participants will analyze existing mobility devices and then design their own hybrid concepts that encourage healthier movement. Students will explore ergonomics, user experience, and sustainability while developing both creative thinking and practical modeling skills. Using digital visualization tools and small-scale 3D printing, they will create models that communicate how their designs support the body and invite playful motion.
By the end of the week, students will have developed an original mobility design concept along with drawings and prototype models—building confidence in design thinking and the power of creativity to shape better, more connected cities.
Max number of students: 20
Run of the Mill is a hands-on machining and fabrication summer program designed for students interested in working with metal, tools, and engineering design. This program is ideal for students who enjoy building things, experimenting with machinery, or are curious about how everyday products and mechanical components are manufactured. No prior fabrication experience is required—students will learn everything from the ground up in a supportive, supervised lab environment.
Throughout the week, participants will design, machine, and assemble a custom product of their own. Using CAD software, students will create a unique part for their project, then bring it to life using real machining equipment such as mills, saws, and drill presses. Students will also use 3D printers and tour LTU’s Prototyping and Applied Research Labs to see how modern manufacturing blends precision machining with digital fabrication.
In addition, the program includes a tour of LTU’s Blue Devil Motorsports competition labs and a field trip to a major automotive manufacturing site, such as the Ford Rouge Factory, to see large-scale production in action.
By the end of the week, students will have gained experience in CAD modeling, machining operations, and mechanical assembly—and will leave with a finished product they built themselves, along with confidence and insight into engineering and manufacturing career pathways.
Max number of students: 20
The Global Trade Mission is an intensive, week-long summer program where high school students step into executive leadership roles to solve a major global challenge. Working in teams, participants act as VPs of Marketing, Product Development, Supply Chain, and more as they design a viable international business strategy. Guided by industry mentors and LTU faculty, students explore cutting-edge fields such as artificial intelligence, sustainable semiconductor innovation, drone and autonomous systems, and emerging space technologies.
Each day features interactive workshops, team problem-solving sessions, and live conversations with entrepreneurs from around the world. Students also participate in a field trip to the Centropolis Innovation Center to see innovation in action.
The week concludes with a Shark Tank–style pitch event, where teams present their business proposals to a panel of industry judges. Participants leave with enhanced communication, collaboration, and critical-thinking skills—and a strengthened foundation for future careers in business, engineering, and global innovation.
You can commute daily or opt for a residential program.
We understand that plans can change. However, due to program preparation costs and housing commitments, the following refund policy applies. All registration changes must be made in writing by June 1st, 2026 to summerprograms@ltu.edu
NOTE: Please do not try to make changes to registration details, add additional sessions, or any other amendments to a registration form. Please contact us directly to make the adjustments for you.
Yes, scholarships are available for students who have exceptional academic records and/or who have proven financial need.
Contact summerprograms@ltu.edu to learn more about scholarships and financial aid.
Each program is taught by our full-time faculty and/or staff and amazing student assistants. The curriculum provides students with hands on projects, activities and team based learning. Our programs model our mottos of Theory and Practice, and Be Curious. Make Magic
Please review the information above for a detailed listing of the programs and descriptions of activities associated with each session.
For classes, students do not need to bring anything. These items are included in the price of the program and will be provided to the students during class.
Summer program will be in session Mondays to Fridays, from July 13, until July 31, 2026 from 9 a.m. – 4 p.m.
Residential Students:
Commuter Students:
Commuter students are required to check in and out every day. Commuter students should eat breakfast prior to arriving for the day.
Summer 2026 Residence Hall: East Hall (Building #13)
Residential students live in LTU Residence Halls. Depending on the number of participants each year, the specific residence hall is subject to change. More details will be provided to residential students closer to the start of summer programs.
**Note: LTU is not responsible for lost or stolen personal items.**
LTU campus dining services provide majority of the food for camps. However, some third-party companies are used as well.
Commuter students receive lunch each day and residential students receive breakfast, lunch and dinner each day.
Commuters can pay an additional cost to also receive breakfast and dinner each day.
Our dedicated Summer Program Counselors will be with you every step of the way, guiding you through check-in, check-out, meals, daily classes, and activities. A full-time Summer Programs Manager, along with the rest of the LTU Summer Programs team, and a 24/7 campus security are also here to support you.
In addition, each housing unit has a Resident Hall Coordinator, who is a full-time Lawrence Tech staff member and as is assisted by summer Resident Assistants (RAs).
Yes, students can pick their roommates if selected during the registration process online. Both students must mutually select to be roommates on their respective registration forms. This cannot be accommodated at check-in.
Arts and Crafts Making
Outdoor Games
Scavenger Hunts
Bowling
Skating
Movie Nights
Ridler Field House Gym Nights
Admission Counselor Campus Presentations
Snack Times
… and more!
Campus Safety regularly patrols the campus and housing units.
Our amazing summer programs staff escort students as needed throughout the campus for the duration of the program.
Programs fill up quickly.
Early registration is highly recommended, space is limited.
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